Stride enjoys revenue and profit growth in first half

first_img Stride Gaming has cited the ongoing success of its real-money gaming business as the main reason behind year-on-year revenue and profit growth in the first half Tags: Mobile Online Gambling Stride enjoys revenue and profit growth in first half Finance 23rd May 2018 | By contenteditor Stride Gaming has cited the ongoing success of its real-money gaming business as the main reason behind year-on-year revenue and profit growth in the first half. Net gaming revenue (NGR) in the six months to February 28, 2018, amounted to £44.9m (€51.3m/$60.1m), up 14% on the corresponding period in the previous year. Adjusted earnings before interest, tax, depreciation and amortisation (EBITDA) was down slightly to £8.7m, while adjusted earning remained level at just over £8m. Profit after tax and discontinued operations rocketed by 114% from a loss of £10.3m last year to a positive figure of £1.5m in the first half of the current year. As a result, basic profit per share jumped 113% from a loss of 15.3 pence to a plus of two pence, with Stride proposing a final dividend of 1.3 pence per share. In a statement, Stride said: “Driven by continued growth in our core real-money gaming business, and underpinned by further investment in Stride’s customer offering, proprietary technology and people, the group has delivered solid financial results with NGR up 14% to £44.9m. “After adjusting the prior period cost of sales to reflect the new point-of-consumption tax, which became effective on August 1, 2017, like-for-like adjusted EBITDA also increased by 19% to £8.7m. “Whilst the UK remains the largest regulated online gaming market in the world it is experiencing greater regulatory and fiscal focus than ever before which is making it a more challenging market to operate in. “At this stage, it is difficult to predict whether the pending further increases in UK taxation and regulatory compliance will present growth and consolidation opportunities for Stride or not. “Meanwhile, the board will continue to appraise the best growth options for the group. “Our focus will now shift towards accelerating our international growth plans in line with our strategic focus to diversify the business and expand in attractive regulated markets globally. “As an agile operator with our own proprietary technology at the core of our business and customer offering, I believe Stride is well placed to adapt, evolve and flourish.”Related article: Stride hands international development role to Sagercenter_img Subscribe to the iGaming newsletter Topics: Finance AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Email Addresslast_img read more

Realms of profitability

first_imgAddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Gaming Realms boss Patrick Southon admits operating in today’s gaming landscape has proved challenging but is confident of more profits Bingo 12th June 2018 | By Stephen Carter Gaming Realms boss Patrick Southon admits the company operates in a starkly different mobile gaming landscape to his Foxy Bingo heyday but remains confident licensing deals will bolster profits next yearGaming Realms chief executive officer Patrick Southon has hailed the success of a raft of licensing deals after the supplier achieved profitability last year for the first time since its 2014 launch.Southon says struggling with the loss-making social gaming arm has held the business back, but using its acquired Slingo brand in conjunction with a range of licensing deals is now beginning to pay off. “We did a licensing deal with ITV for Love Island for example, which is very much a brand that appeals to that demographic,” he says of the young, female-skewing group of players Gaming Realms seeks to attract. The supplier’s deal with ITV also covers major brands such as Britain’s Got Talent, The X Factor and TOWIE. Separately, it has rights to IP belonging to Freemantle and Sony, the latter enabling the creation of a Who Want To Be A Millionaire-branded Slingo game. Southon leads Gaming Realms alongside a handful of his fellow former Foxy Bingo execs, including chairman Michael Buckley, executive director Simon Collins, and chief finance officer Mark Segal. Broadcast deals are a familiar negotiating ground. “We know ITV from old because we had a deal with them on Foxy,” Southon says. “We were looking for that sort of deal because we didn’t have the capital to make our own B2C products into a brand. When licensing a brand like X Factor you don’t have to spend the as much money on above the line advertising because people already know what it is.“All you’re doing is converting the audience into real money players. So it’s like a build-a-site-quick ingredient.” Gaming Realms reported £0.8m EBITDA for the 2017 financial year, following a £2m loss in 2016. The bulk of the profit was attributable to the real money gaming (RMG) side of the business, where profits rose 113% from £1.3m to £2.7m in 2017. In contrast, the social gaming arm remained loss making, albeit significantly less so than the previous year, reporting a loss of £0.1m, compared to £1.8m in 2016. Total revenue dipped by 7% to £31.6m from £34.0m – again attributable to social, which fell by 13% to £6.9m from £7.9m the previous year. RMG rose 5% to £22.7m from £21.5m, but Southon is less concerned about the topline. It’s margin he’s looking to improve as Gaming Realms ramps up the number of licensing deals on its books. “Next year, revenue will be flat or even declining but we should be more profitable because we’ve got a lot more licensing deals lined up,” he says. The gaming landscape has changed considerably since Southon’s Foxy Bingo heyday, and catering for a mobile audience has presented its own challenges he admits. “The way to succeed in mobile bingo is to take the word bingo out of it because it’s rather like sticking a square peg in a round hole,” he says laughing. “It’s a different world out there. When we were doing bingo at Foxy, there wasn’t anything like Candy Crush, or even social games,” he says. “People play all those games now happily and they’re executed much better than an old legacy bingo platform, so it requires a really leftfield way of thinking to succeed in this space”. All that said, Southon is confident that Gaming Realms is making games that people want to play. “We have 18 games and nearly 40% of our revenue comes from our games. I think that’s because they’re very specific to the audience, they’re very popular games,” he explains. Going forward Gaming Realms intends to build between 10 and 15 games per year. Last month it relocated it two-strong games team to Colchester, where a partnership with the University of Essex is hoped to bring fresh blood into the company. Southon says the industry has a clear appeal to tech-minded university leavers. “It’s very mathematical, its design, its probability, the skills required to do it are quite in-depth, so its not simple,” he says. “Everyone talks about how you have to have good maths engines to make a good game and we have the experience in-house to train students up and hopefully engender them with the ideals that we have”. Looking ahead, expect regular announcements from Gaming Realms. The latest two-year global extension of its GVC deal in New Jersey is a sign of what’s to come. “We’ve had such a turgid time trying to become profitable and dealing with the social hiccup, that we’re actually all just looking forward to delivering some profitable scaling numbers and not really thinking about anything much else,” Southon says candidly. With an exit improbable in the near future, he says he will continue to assess the performance of different parts of the business. “We have the social part and the platform part, so we’ll look at pushing as much as we can in the areas that are going to do the best.” Realms of profitabilitycenter_img Topics: Casino & games Finance Bingo Social gaming Email Address Subscribe to the iGaming newsletter Tags: Mobile Online Gamblinglast_img read more

Mind the gap

first_img4th December 2018 | By contenteditor Mind the gap Pentasia MD Alastair Cleland on the growing gulf between the top- and mid-range earners in iGaming AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter People iGaming is renowned as an industry where the big winners win big, with a number of directors and founders having amassed billion-dollar fortunes from their work in the sector.The packages on offer to those lower down the ladder may not match this, but the iGaming industry tends to pay handsomely at all levels. This year’s salary survey shows pay across the sector has increased 2.75% year-on-year, but it’s the senior leaders who have enjoyed the biggest pay hike in the period.Salaries in excess of £100,000 are increasingly commonplace, not just for the C-Suite but also for specialists and heads-of-department in areas including compliance, tech development and product management. However as senior salaries have increased, the gap between mid- and senior-level pay has widened. Bosses earning double the salary of those directly below them are increasingly common. This has created a top-heavy remuneration culture.There are three factors contributing to the widening gap. First, an ongoing scarcity of experienced iGaming leadership talent drives up wages. Secondly, mid-level salaries are limited by precedent or comparable hires. Finally, senior roles often require candidates to relocate, which necessitates higher salaries to make the roles more attractive. Making the jump from a mid- to senior-level position is often seen by employers as challenging. This means many can be unwilling to recruit from lower tiers of their business for the most senior roles.Often it takes a new employer to recognise a candidate’s potential and offer them the chance to step up. Experience remains key, both for driving up salaries and securing the top jobs. Those with a decade or more’s industry experience have a significant advantage over candidates from other sectors when it comes to landing senior roles. Ours is a unique and nuanced industry where knowledge and experience are valued.Certain fast-tracks are now emerging. Experience in key operational departments such as tech, compliance or marketing boosts career prospects as employers look to build these skillsets into their leadership team.In the increasingly complex, regulated and competitive online gaming market, it’s above all strong leadership that employers look for. Career paths which include a wide range of departmental interaction and exposure 
to different markets are most likely to result in a seat at the top table. Ultimately, employers who invest their trust, responsibility and top-tier salaries in ambitious candidates who are willing to prove themselves – even if they haven’t yet 
done so – may discover that their investment pays dividends. ​ Topics: People Subscribe to the iGaming newsletter Email Addresslast_img read more

Fertitta Capital invests in Action Network

first_img Topics: Sports betting Subscribe to the iGaming newsletter Fertitta Capital invests in Action Network 22nd February 2019 | By contenteditor Regions: US Sports betting AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Tags: Online Gambling Nakisa Bidarian, the CEO of Fertitta Capital, has joined the Action Network’s board of directors after the private equity firm led a $17.5m (£13.4m/€15.4m) Series B funding round for the sports betting analytics provider. Nakisa Bidarian, the CEO of Fertitta Capital, has joined the Action Network’s board of directors after the private equity firm led a $17.5m (£13.4m/€15.4m) Series B funding round for the sports betting analytics provider.Fertitta Capital’s chairman and principal is Lorenzo Fertitta, who created what is now the Red Rock Resorts casino empire in the United States alongside his brother, Frank. The duo also established Zuffa, which acquired the Ultimate Fighting Championship in 2001 before selling the mixed martial arts series to the WME|IMG agency in 2016 in a deal worth at least $4bn.“Since its inception, Fertitta Capital has focused on uncovering opportunities to leverage our unique combination of experience across sports, media and betting,” Bidarian (pictured) said. “The Action Network is the ideal investment to allow us to fully leverage that experience. We are confident that the company’s best-in-class leadership team, products and content will continue to expand its position as the leading sports betting media company.”The funding round also included some high-profile figures and organisations from the sports industry, including Major League Baseball’s Chicago Cubs, as well as David Blitzer of Harris Blitzer Sports & Entertainment, which owns stakes in the Philadelphia 76ers NBA basketball franchise and the New Jersey Devils NHL ice hockey team.Esports equity firm Bitkraft Esports Ventures, former Twitter chief operating officer Anthony Noto and 6721 Capital, a new fund established by renowned sports marketing executive Casey Wasserman, were among the other investors.The Chernin Group, the media holding company that founded the Action Network in October 2017 ahead of its full launch in January 2018, also reinvested, with Mike Kerns, president of Chernin Digital, confirmed as the new chairman of the company’s board of directors as a result.“The company’s remarkable growth this last year is a testament to our strong leadership team, and this latest financing will help us expand our audience reach and depth of product offerings for years to come,” Kerns said.The Action Network was formed after media tycoon Peter Chernin acquired Sports Insights, FantasyLabs and SportsAction, combining the three to create the new business.FantasyLabs specialised in data and tools for daily fantasy sports theories, while Sports Insights operated as a betting enterprise, tracking real-time scores and offering betting line analysis. SportsAction was an app that featured live scores, betting odds and gambling advice.The combined company now operates as a subscription-based platform, offering punters access to data and analytical tools, as well as relevant articles, podcasts and videos.Patrick Keane, who was appointed as the company’s CEO in November, said: “With sports betting now legal in eight states and more than a dozen other states considering legislation to legalise, we see an incredible opportunity as we focus on securing the necessary approvals in regulated US sports betting jurisdictions as well as those around the world.”Downloads of the Action Network’s app increased by more than 700% on the NFL’s Super Bowl Sunday earlier this month in comparison with last year’s American football showpiece, with registered users also rocketing by over 500% year-on-year. Email Addresslast_img read more

DSWV report questions legality of German betting shop tax

first_img A new report commissioned by German operator body the Deutsche Sportwettenverband (DSWV) has claimed that a turnover tax levied on betting shops by local authorities across the country contravenes federal law.The report argues that the local authority tax, which ranges from between 3% to 5% of turnover, means shops are taxed twice, as they also pay a 5% tax on stakes under the federal Rennwett- und Lotteriegesetz.Its author, Director of the Institute for Economic and Tax Law at the University of Augsburg, Professor Gregor Kirchhof, said that this meant betting shops were effectively taxed twice on the same source of income. Kirchhof also noted that the two taxes were even calculated in the same way.This, he said, meant that the local authority tax on betting shops amounted to a breach of the non-equivalency rule. This dictates that taxes levied by a municipality cannot be set on activities that are already taxed at a federal level. Therefore the local betting shop taxes are unconstitutional.Furthermore, he notes that a local excise tax must measure the actual costs the customer incurs that relate directly to the local municipality.Currently municipalities in Nordrhein-Westphalen, Baden-Württemberg and Hesse are taxing shops based on customer stakes. This, Kirchhof noted, is based on a 2017 ruling by the Federal Administrative Court that said the previous local authority tax on betting shop floor space was unconstitutional.“With a brief note saying that a tax on wagers is ‘workable and appropriate’ the court has caused municipalities to breach the constitution,” he said. “The mention [of wagers as a basis for tax] is only briefly mentioned, not substantiated, and its constitutionality is not discussed.”As a legally sound alternative to a turnover-based tax, he suggests that betting shops could pay a fixed rate based on the time each customer spends in the shop to watch live broadcasts of sports. Kirchhof said it is common for local consumption and excise taxes to be set at fixed rates whereby a lump sum is paid for a certain activity. In Berlin, for example, citizens must pay an annual tax of €120 per year if they have a dog.DSWV president Mathias Dahms said that Kirchhof’s findings showed there was an urgent need for change if local municipalities wanted to avoid refunding large sums to betting shop operators.“The DSWV would like to enter into dialogue with the municipalities over a new betting tax on a legally viable basis that will aid both parties, by ensuring tax revenues for the authorities and a fair rate for betting operators,” he said.Dahms highlighted the fragility of the current turnover-based tax system by pointing out that Administrative Court of Minden in Nordrhein-Westphalen recently annulled a 3% turnover tax set by the city of Bielefeld on betting shops. Finance Regions: Europe Central and Eastern Europe Germany AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Email Address 27th March 2019 | By contenteditor Topics: Finance Sports betting Tags: OTB and Betting Shops Payments DSWV report questions legality of German betting shop tax A new report commissioned by German operator body the Deutsche Sportwettenverband (DSWV) has claimed that a turnover tax levied on betting shops by local authorities across the country contravenes federal law. Subscribe to the iGaming newsletterlast_img read more

Scout Gaming pens SG Digital and Expressen deals

first_img Fantasy sports and pool betting provider Scout Gaming Group has agreed a deal to provide its content to SG Digital customers around the world, as well as striking a deal to provide a gaming platform for Swedish media giant Expressen.The agreement will allow SG Digital customers to directly request content from Scout to add to their own platforms.Scout said that due to the uncertain timetable of the uptake of its products, it is unable to state what impact the new deal will have on its revenue for 2019.In addition, it will provide Swedish publishing house Expressen, part of Bonnier Media, with its gaming platform for fantasy sports contents. “That Expressen, which is one of the leading media houses in Sweden, chooses to offer fantasy sports to its readers through our platform indicates that interest for fantasy sports in Sweden is increasing,” Scout Gaming chief executive Andreas Ternstrom said. “The fact that we are chosen as the preferred supplier confirms our ambition to be the leading supplier within the area.”Expressen Premium commercial manager Dan Edstrom added: “Sport has always been one of Expressen’s most important areas, with a large and loyal audience.“The fantasy sports platform we now receive from Scout Gaming allows us to expand our offering within our subscription service Expressen Premium for all sports-interested readers who so far signed up for a subscription.”Last month, Scout reported increased losses in Q1 of 2018, despite its operating revenue more than doubling to SEK3.5m (£293,020/€329,130/$369,808).Operating loss widened from SEK8.9m to SEK17.0m this year, while loss before tax jumped from SEK9.1m to SEK16.12m. After tax of €22,000, Scout ended the quarter with a loss of SEK16.10m, compared to SEK9.1m in 2018. Topics: Tech & innovation Tags: Online Gambling 14th June 2019 | By contenteditor Fantasy sports and pool betting provider Scout Gaming Group has agreed a deal to provide its content to SG Digital customers around the world, as well as striking a deal to provide a gaming platform for Swedish media giant Expressen. Scout Gaming pens SG Digital and Expressen dealscenter_img Tech & innovation AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Email Address Subscribe to the iGaming newsletterlast_img read more

Gambling.com Group hires Kambi’s Bichsel as VP for US sales

first_imgAddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Gambling.com group has appointed Max Bichsel, formerly director of US sales for Kambi, as vice president with a focus on its US business. Gambling.com Group hires Kambi’s Bichsel as VP for US sales Casino & games 5th November 2019 | By Daniel O’Boyle Gambling.com group has appointed Max Bichsel, formerly director of US sales for Kambi, as vice president with a focus on its US business.Bichsel’s goal in the position is to develop and expand Gambling.com’s partnerships with brands in the US market.“Performance marketing will play an important role in the growth of the sports betting and online gambling industry in America and Gambling.com Group is best positioned to benefit from this expansion of regulated online gambling in the United States,” Bichsel said.“I look forward to working with the Group’s clients, building teams and creating new partnerships to expand the Group’s footprint in the U.S. and solidify the company’s position as leaders in iGaming and sports betting.”Read more on iGB North America.center_img Topics: Casino & games Marketing & affiliates People Subscribe to the iGaming newsletter Regions: US Email Addresslast_img read more

Catena Media expects to post operating loss in Q4

first_imgFinance 18th February 2020 | By contenteditor Catena Media expects to post operating loss in Q4 AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Topics: Finance Marketing & affiliates Affiliate giant Catena Media has revealed it is set to post an operating loss for the fourth quarter due to the impact of intangible assets, the adoption of IFRS 9 accounting assumptions and an exceptional revenue adjustment in the US.Catena estimated that total operating revenue for the three months through to 31 December 2019 will amount to €27.1m (£22.6m/$29.3m), which would be down marginally from €27.3m in the same period last year.According to Catena, revenue in Q4 was impacted by an exceptional adjustment of €500,000 related to previous periods, and as a result, reported revenue for the quarter is estimated at €26.6m.The was related to a single operator in Pennsylvania in the US that had adjusted historical numbers of qualified online leads due to customers already existing in the online registered database from previous land-based gaming activities.Catena said that with redirected traffic towards other operators, as there are now being more operators live in the state, the risk of this happening again is “very limited”.Catena did not present any information about its spending at the time – with the affiliate giant due to publish its full quarter results on 20 February – but did state that it is likely to post an operating loss of €27.3m, compared to a profit of €9.4m last year.This, according to Catena, is due to a non-cash effect from impairment testing of intangible assets, resulting in a write-down of €32.1m for assets acquired in the period 2016 to 2018.This includes a write-down of €17.9m related to intangible financial assets that are primarily focused on the European Union. Since these assets were acquired in 2017–18, trading opportunities in the EU were limited due to binary options being banned, the European Securities and Markets Authority implementing new regulations on contracts for difference leverage and the cryptocurrency market being more volatile.Catena also noted a write-down of €13.2m related to intangible casino assets it acquired in 2016. These assets, mainly consisting of revenue-share accounts, have been reclassified as inactive products, where no further investments will be made, as part of Catena’s strategic review.In addition, there was a write-down of €900,000 in reference to intangible assets in the sports market. Again, the assets in question primarily related to revenue-share accounts and have now been reclassified as inactive products through the strategic review.“The write-downs are related to earlier acquired assets that are not performing in line with the rest of our portfolio, as well as to past contractual decisions,” chief executive Per Hellberg said. “Excluding the non-recurring items, our underlying business developed much like we expected for the fourth quarter.”Aside from this, Catena said that it expects adjusted earnings before interest, tax, depreciation and amortisation (EBITDA) for the period to fall slightly to €11.8m, where as EBITDA is likely to fall 29.2% to 8.5m.Catena said EBITDA was affected by IFRS 9 requirements and the recognition of impairment losses, adding that its board had decided to take a conservative approach to the assessment of bad debts. This, it said, results in an exceptional adjustment when implementing a prudent assessment model in Q4.Based on assumptions and judgments regarding relevant data points, and their impact on future expected receivables, this had a negative impact of €2.7m on reported EBITDA for the quarter.center_img Email Address Tags: Online Gambling Subscribe to the iGaming newsletter Affiliate giant Catena Media has revealed it is set to post an operating loss for the fourth quarter due to the impact of intangible assets, the adoption of IFRS 9 accounting assumptions and an exceptional revenue adjustment in the US.last_img read more

Netherlands publishes subordinate gambling regulations

first_imgAddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Topics: Casino & games Legal & compliance Sports betting Email Address Subscribe to the iGaming newsletter The Netherlands’ government has published regulations underpinning the measures set out in the Remote Gaming Act, with parliamentarians now able to submit comments on the proposed rules. The Netherlands’ government has published regulations underpinning the measures set out in the Remote Gaming Act, with parliamentarians now able to submit comments on the proposed rules.The regulations set out in the Remote Gaming Decree establish how operators are expected to conduct business in the Netherlands, and the key conditions they must fulfil in order to secure a licence.Operators will be eligible for five-year licences, with Dutch gambling regulator the Kansspelautoriteit (KSA) to make a final decision on applications within six months of their submission.Licences will cover peer-to-peer casino games (such as poker), casino games where the players bet against the house, sports betting and betting on horse racing, and not online lotteries.For sports betting, licensees may not offer odds on youth or amateur competitions, or on events that are considered easy to manipulate. Furthermore, the sports on which betting can be offered will be determined by a blacklist, which will include all sports not covered.As well as the usual boilerplate on applicants’ probity and the need for defined policies to prevent money laundering, uphold sporting integrity and tackle gambling addiction, the regulations state that players must not be permitted to bet using credit.Company policies for preventing gambling-related crime must be easily accessible to players, while the total costs of participating in all games of chance offered has to be set out in an understandable format.Gambling advertising, meanwhile, will be subject to a watershed beginning at 9PM. This had originally been set between 7PM and 6AM, before being amended following a suggestion put forward by the House of Representatives in December 2019. For lottery products, the advertising window will remain between 7PM and 6AM.This was highlighted by Justice Minister Sander Dekker in a letter to the House, in which he warned against tighter restrictions on advertising. These, Dekker said, could have an adverse impact on efforts to channel players towards legal offerings.The minister also reiterated his belief that the two-year ‘cooling off period’ for operators that had targeted Dutch players without a licence was sufficient punishment but would consider a six-month extension.In addition, the Remote Gaming Decree also revealed the results of research by Dutch research body Sira Consulting, which suggested that up to 68 companies would be licensed, of which 41 would go to foreign operators. This appears to be a significant drop from the 183 operators that registered their interest in applying, as announced by the KSA in June last year.From this, according to H2 Gambling Capital, the Dutch state can expect to generate tax revenue of €2.6m in 2021, rising to €8.7m by 2023.The first full year of legal online gambling, from 1 July 2021 – six months later than originally planned – gross gaming revenue is expected to reach €300m. This will rise to €500m in following years, according to H2’s calculations. Netherlands publishes subordinate gambling regulations Regions: Europe Western Europe Netherlands Tags: Mobile Online Gambling Casino & games 5th March 2020 | By contenteditorlast_img read more

FeedConstruct granted exclusive UAF data rights

first_img Email Address Regions: Europe Central and Eastern Europe Ukraine BetConstruct’s sports data subsidiary FeedConstruct has been granted exclusive rights to collect and distribute live streams and betting data from matches organised by the Ukrainian Association of Football (UAF).The partnership gives FeedConstruct access to more than 800 matches held in competitions such as the Ukrainian Premier League and national cup competitions, as well as women’s and youth leagues.The deal, UAF general secretary Yurii Zapisotskyi explained, meant that FeedConstruct was the exclusive provider of all Ukrainian football data, with the UAF Ethics Committee to take action against those scouting its matches without permission.He said the association was governed by the guiding principle of fair play, and that it was a “great pity” that unethical practices threatened to undermine the integrity of its events and harm the UAF’s public image.Zapisotskyi added that the partnership had been initiated by Francesco Baranca, president of the association’s Ethics Committee.“FeedConstruct is one of the best sports digital content providers,” he said. “And with [the] choice of such reliable and experienced partner we feel certain that Ukrainian football competitions’ [transparency] shall reach the highest level.” Subscribe to the iGaming newsletter 25th June 2020 | By contenteditor BetConstruct’s sports data subsidiary FeedConstruct has been granted exclusive rights to collect and distribute live streams and betting data from matches organised by the Ukrainian Association of Football (UAF).center_img FeedConstruct granted exclusive UAF data rights AddThis Sharing ButtonsShare to LinkedInLinkedInShare to FacebookFacebookShare to TwitterTwitter Topics: Sports betting Sports bettinglast_img read more